Don't cream yourselves yet, there are a significant number of restrictions and changes in place - see below in character creation. The game will be a level 10 gestalt game. Of the heroic legend whom you are now fused with, you remember naught but odd flashes of undiscernable images. You remember the current body more than that of the ancient mind - you remember why you volunteered, some of your most memorable exploits, and one or two of the most important people to you, but they are distant memories with no emotional attachment to you now. Your characters have had their minds traumatically merged and remember very little of either life. Now I know this isn't too much information, but that's because the game literally starts at the instance of your creation. What resulted was neither man nor immortal legend, but beings with the wisdom and experience of two great paragons who must defy all odds and bring order, justice and strength back to the Empire. In the Empire's direst hour, the bodies of six accomplished adventurers were joined, fused with the souls of six legendary champions of eons past, brought forth reluctantly from the sacred Hall of Heroes to save the world from darkness and despair once again. Besieged on all sides, by the relentless Kythera Confederation, the wicked subterreanean drow and torn apart by riots and famine, now it seems to be in the twilight of its era. The largest entity in the known world, the Empire is a vast continental power and has been for the past six hundred years. You are an Arbiter, created to save the failing Empire of Tennesar-Ceres from terrible invaders, insidious monsters and internal strife. Thanks to everyone who applies!īackgroundA world of terror, an empire in flames. I'll be judging this on past posts and frequencies - in most cases I'll probably be posting twice/three times a week if it's substantial, with other smaller posts in between, however during exam time I'll probably be posting a lot less. the party cleric), though they don't necessarily have to be of those two classes, since tier 1 classes have gestalt restrictions. The character I'm looking for must be a healer/buffer type (i.e. I am looking for a single character to replace Luciden, who was a Cleric/Bard. Depending on how fast they finish the encounter and how quickly I find a replacement I may just drop you in with them. The current players are underground, in a dwarven labyrinth, and fighting a mind flayer in an abandoned storehouse. The main things is the tier restriction, so make sure you have a good read of that before you decide what classes you wish to choose. There are a great number of house rules that don't affect a the majority of the game, but have a read through the anyway. This is probably the 3rd or 4th time I've recasted for this game, but hopefully the last! My last player unfortunately had to leave due to real life commitments, but things are picking up now.Īrbiters of Hope is a mature gestalt game, at starting level 10 (though it may be 11 depending on this latest encounter).